18 Jan 15, 04:30AM
ac_archives By Z3R0
![[Image: 20150118_03_08_34_ac_archives_CTF.png]](http://s2.postimg.org/r2aeo2539/20150118_03_08_34_ac_archives_CTF.png)
![[Image: 20150118_03_10_57_ac_archives_CTF.png]](http://s2.postimg.org/6tn12c5s5/20150118_03_10_57_ac_archives_CTF.png)
![[Image: 20150118_03_11_08_ac_archives_CTF.png]](http://s2.postimg.org/yjjm39umd/20150118_03_11_08_ac_archives_CTF.png)
![[Image: mapshot_ac_archives_20150118_03_15_12.png]](http://s2.postimg.org/a9ajy5dmt/mapshot_ac_archives_20150118_03_15_12.png)
Akimbo Link
Tried to create a map with more focus on gameplay than I previously would. Avoided the narrow spaces and masses of mapmodels I normally use, should hopefully be fun. Thanks.
![[Image: 20150118_03_08_34_ac_archives_CTF.png]](http://s2.postimg.org/r2aeo2539/20150118_03_08_34_ac_archives_CTF.png)
![[Image: 20150118_03_10_57_ac_archives_CTF.png]](http://s2.postimg.org/6tn12c5s5/20150118_03_10_57_ac_archives_CTF.png)
![[Image: 20150118_03_11_08_ac_archives_CTF.png]](http://s2.postimg.org/yjjm39umd/20150118_03_11_08_ac_archives_CTF.png)
![[Image: mapshot_ac_archives_20150118_03_15_12.png]](http://s2.postimg.org/a9ajy5dmt/mapshot_ac_archives_20150118_03_15_12.png)
Akimbo Link
Tried to create a map with more focus on gameplay than I previously would. Avoided the narrow spaces and masses of mapmodels I normally use, should hopefully be fun. Thanks.