11 Jan 15, 07:31AM
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Joining a multiplayer game
Press ESC and choose Multiplayer ⇒ Join a server.
6 servers in this pic.
![[Image: serverbrowser.jpg]](http://assault.cubers.net/docs/images/serverbrowser.jpg)
The masterserver will be queried and provide you with a list of servers, like the image above. This list of servers then gets saved in config/servers.cfgfor next time. If the console says "master server not replying", then that means your client failed to download the list of servers to play upon, and you will need to click on "Force serverlist update" until it updates.
If you wish, you can sort the server browser using your left/right keys. Press F1 in this menu to see other available options.
Alternatively, you can connect to a server directly by using the Custom connect menu and then enter a valid IP or DNS name of a server & the port number (and optionally a password, if the server uses one).
Note: Although the AssaultCube game engine is open source, you are warned that if you make gameplay-affecting modifications to your client, and then connect to a public server, you could be banned from servers and/or the game's master server. Remember that when you play online, you are playing against other humans, not bots, and they would like you to play fair.
DO NOT CHEAT IN PUBLIC SERVERS.
Joining a multiplayer game
Press ESC and choose Multiplayer ⇒ Join a server.
6 servers in this pic.
![[Image: serverbrowser.jpg]](http://assault.cubers.net/docs/images/serverbrowser.jpg)
The masterserver will be queried and provide you with a list of servers, like the image above. This list of servers then gets saved in config/servers.cfgfor next time. If the console says "master server not replying", then that means your client failed to download the list of servers to play upon, and you will need to click on "Force serverlist update" until it updates.
If you wish, you can sort the server browser using your left/right keys. Press F1 in this menu to see other available options.
Alternatively, you can connect to a server directly by using the Custom connect menu and then enter a valid IP or DNS name of a server & the port number (and optionally a password, if the server uses one).
Note: Although the AssaultCube game engine is open source, you are warned that if you make gameplay-affecting modifications to your client, and then connect to a public server, you could be banned from servers and/or the game's master server. Remember that when you play online, you are playing against other humans, not bots, and they would like you to play fair.
DO NOT CHEAT IN PUBLIC SERVERS.