Reducing the number of clans? It may lead to some of the more established clans fighting real hard for supremacy but an influx of newer clans could actually get people from public games to participate in the community. Having more clans would make tournaments and clan matches in general more accessible. And I think being in a clan adds a sense of duty to the game; there's that extra bit of importance when you know wins and losses are tracked and progress is measurable as a team improves. I think more clans, regardless of skill level, can only be a good thing.
EDIT: Post I was replaying to disappeared. :P
I agree, Boomhauer. But to what extent can AC's visuals be improved without having to rebuild the entire game on a new engine? (This is an actual question--I don't mean to sound as if I'm saying it's impossible) Like I said, it's subjective, but AC's max settings look pretty good to me. Of course I don't have high graphical standards to begin with, but I do play new, pretty games as well.
But I really do think encouraging competition and clans is a great may to get a more dedicated population going.
EDIT: Post I was replaying to disappeared. :P
I agree, Boomhauer. But to what extent can AC's visuals be improved without having to rebuild the entire game on a new engine? (This is an actual question--I don't mean to sound as if I'm saying it's impossible) Like I said, it's subjective, but AC's max settings look pretty good to me. Of course I don't have high graphical standards to begin with, but I do play new, pretty games as well.
But I really do think encouraging competition and clans is a great may to get a more dedicated population going.