ac_cavern1.2
#1
i have momentary freedom from stef's oppression, so i give you my rework of cavern. it fixes a number of substantial issues and improves on the map in a number of ways.

change list:
  • removal of map clutter - there are less obstacles impeding movement throughout the map. you should be able to (enjoyably) run through the map without getting caught on stupid shit.
  • evening the elevation of the map - your player shouldn't be bobbing up and down constantly as you run through the map, and you should be able to use slight (or major) elevation changes to your advantage.
  • no bullshit angles - unless it is specifically designed that way (left side of CLA and left side of RVSF are meant to have angles that work in their favour). 
  • addition of two new side tunnels near the right side of each base. the purpose of these tunnels is to provide some counter-play to some would-be viable camping strategies, as well as by improving the flow of the map.
  • widening of each base and removal of popular spawn camp positions (it is still relatively easy to spawn camp, i know, but at least there is some manner of counter-play now)
  • moving of pickups to balance out and improve the flow of the map.
  • removal of the fence on the bridges in the middle of the map (there was no real purpose for them to be there).
  • complete reworking of the room to the right of the CLA base, which was a complete mess. its really pretty now, and a key point of contention on the map, whereas it was just terrible before.
  • probably other shit i did that i cant remember to make the map better
the map is mostly complete. i don't doubt that there are a few issues i probably need to fix, so any feedback is greatly appreciated (and i mean any feedback, it doesn't matter if you're a pro or DrauL, if you have an issue with the map for whatever reason, please tell me why). 

download: http://www.mediafire.com/download/carkg3...ern1.2.zip
Thanks given by:


Messages In This Thread
ac_cavern1.2 - by Undead - 09 Dec 14, 12:26PM
RE: ac_cavern1.2 - by Vanquish - 09 Dec 14, 01:08PM
RE: ac_cavern1.2 - by Marti - 09 Dec 14, 01:13PM
RE: ac_cavern1.2 - by G1gantuan - 09 Dec 14, 02:12PM
RE: ac_cavern1.2 - by Robtics - 09 Dec 14, 02:46PM
RE: ac_cavern1.2 - by ExodusS - 09 Dec 14, 06:09PM
RE: ac_cavern1.2 - by ReDBuLL - 09 Dec 14, 06:13PM
RE: ac_cavern1.2 - by yopa - 09 Dec 14, 06:17PM
RE: ac_cavern1.2 - by Flint - 09 Dec 14, 08:09PM
RE: ac_cavern1.2 - by RandumKiwi - 09 Dec 14, 10:07PM
RE: ac_cavern1.2 - by Undead - 10 Dec 14, 12:36AM
RE: ac_cavern1.2 - by ExodusS - 10 Dec 14, 04:09AM
RE: ac_cavern1.2 - by Undead - 10 Dec 14, 05:38AM
RE: ac_cavern1.2 - by bballn45 - 10 Dec 14, 05:47AM
RE: ac_cavern1.2 - by jamz - 10 Dec 14, 07:50AM
RE: ac_cavern1.2 - by ExodusS - 10 Dec 14, 02:30PM
RE: ac_cavern1.2 - by Halte - 10 Dec 14, 06:41PM