21 Oct 14, 10:37AM
i haven't read the whole thread but i don't quite understand why a "pause function" would be so daunting to implement. if it would satisfy a group of competitive players, then such a feature shouldn't be given any doubt in its practicality; especially when its implementation wouldn't require much time and effort to manifest. minor issues and big issues share this main difference; they are flaws no matter what context they are heeded in. a perfect product might perhaps be an impossibility, but flawed ones can always give off the notion of lackluster design to a minority, a majority, or whatever. be what it may, i would daresay that a game like AC should always be approachable in the structure of its gameplay; it must be built upon unquestionably, whether or not a slight effort or a drastic transition.
so make a pause function already FAGS. cigarettes are cool
so make a pause function already FAGS. cigarettes are cool