AC 1.3 or AC 2, Your Expectations and Estimations
#79
@marti: Telling the server to automatically keep the desired number of players active. All you need to do, is to go to match mode, set the number of active players per team and have a sufficient amount of players on the bench. As soon as someone drops out, or chooses to pause ;) by typing /benchme, the server will automatically allow someone else to go active.

It is certainly not the same as a pause function and also won't help you much in a duel - but it's been around for almost five years, so I'd expect at least someone may have tried it out. It is modelled after real-life games, where you have a few players sitting on the bench, ready to be swapped in as soon as an active player has a problem - or if the situation calls for a different kind of players. IIRC, it is even possible for players to disconnect and only connect back, if an active player calls for help (on mumble, for example), to be swapped out.

As I said, it's not a pause - but it was designed to avoid the need for pauses at all cost and instead keep the game going without any interruptions. In fact, "match mode" only exists because of this function. It is the only reason, why the server supports five different teams.

It was also one of the two functions that I "illegally" committed, and got kicked from the dev team because of it.
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RE: AC 1.3 or AC 2, Your Expectations and Estimations - by stef - 20 Oct 14, 04:20PM