(19 Oct 14, 03:47PM)stef Wrote: And no, a "pause" button does not fit the game...
Over half of my inters/intras/clan matches involve someone lagging out and disappearing for a few minutes or more. A /pause feature let's us wait for the lagger to return without screwing over the game. It pauses the timer of course, not a literal 'freeze everyone' pause like normal games.
Currently it's 'okay we lost 3 minutes, gogogo' or 'even though we played 9 minutes, let's start over!!1111'.
A pause feature for mastermode 2 would be very convenient.