20 Sep 10, 03:51PM
I'd like to think that it's a bit obnoxious for us to call players unskilled :P, because many of us aren't in the position to say that. The problem with players that can hardly kill at all is because they're approaching the game incorrectly.
Generally, when people see screenshots for AC, they're going to expect something somewhat tactical and slow paced, and not so arcade and blitzy. That's why we have players who don't move at all when they shoot, and don't move enough in game anyway.
Also, I've always attributed the "horrible aim" and being able to run circles around such players in pubs because of low sensitivity settings. I don't think most new players will be able to jump in and find their way around, unless they've had experience with arena type games.
Personally, AC doesn't have an overwhelming majority of players that can't seem to play the game properly (I don't like the word unskilled, they're just not playing the game as it was designed to)--it just seems that the aforementioned players flock in the same servers. I myself am not even as good as many other players, but I'm talking about players who do not spend their time playing with novice players.
In short, the best option to prevent new players from becoming frustrated at their inability to kill (it is not about making the game more competitive by making it easier), but really just educating them and showing them how the game is meant to be played. Concepts such as not moving while shooting because it will decrease the accuracy of your gun (like in many other games) should be replaced with concepts that this game should feel like an arena like Quake--it just has a more realistic look and feel, that's all.
Generally, when people see screenshots for AC, they're going to expect something somewhat tactical and slow paced, and not so arcade and blitzy. That's why we have players who don't move at all when they shoot, and don't move enough in game anyway.
Also, I've always attributed the "horrible aim" and being able to run circles around such players in pubs because of low sensitivity settings. I don't think most new players will be able to jump in and find their way around, unless they've had experience with arena type games.
Personally, AC doesn't have an overwhelming majority of players that can't seem to play the game properly (I don't like the word unskilled, they're just not playing the game as it was designed to)--it just seems that the aforementioned players flock in the same servers. I myself am not even as good as many other players, but I'm talking about players who do not spend their time playing with novice players.
In short, the best option to prevent new players from becoming frustrated at their inability to kill (it is not about making the game more competitive by making it easier), but really just educating them and showing them how the game is meant to be played. Concepts such as not moving while shooting because it will decrease the accuracy of your gun (like in many other games) should be replaced with concepts that this game should feel like an arena like Quake--it just has a more realistic look and feel, that's all.