There are already autokicks for teamate killing, I think you just didn't pay enough attention about it. But this time, I am against it, because it can happen to kill your teamate(s) many times, not because you are bad or because you do this on purpose or just you don't care about them. It often happens, especially with high-spread weapons to drop a single bullet on an end-life teamate, the server autokick for tk's is stupid, it just checks your score and it's evolution, once it reaches the treshold (set by the server owner), the player is kicked, then banned (depends of the treshold again).
The friendly-fire autokick is way smarter and checks how many times you shot a teammate (it doesn't matter how many damages you dealt, or if you killed someone), because you don't spend your time aiming and shooting your teamate, it won't kick you for non-intentional teamate kills.
The friendly-fire autokick is way smarter and checks how many times you shot a teammate (it doesn't matter how many damages you dealt, or if you killed someone), because you don't spend your time aiming and shooting your teamate, it won't kick you for non-intentional teamate kills.