Experiment
#22
Fog 1024 is not always positive for your machine, on all official maps, it just force your computer to add a visible fog effect (or it's a neutral effect, or it's negative), but anyway, at any value above the basic fog value (decided by the mapper in the .cfg of the map) the client is loading everything in your field of view because the fog isn't intense enough to hide something.
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Messages In This Thread
Experiment - by Mousikos - 13 Sep 14, 06:18PM
RE: Experiment - by Marti - 13 Sep 14, 06:24PM
RE: Experiment - by Mousikos - 13 Sep 14, 06:26PM
RE: Experiment - by Artemis - 13 Sep 14, 06:56PM
RE: Experiment - by ExodusS - 13 Sep 14, 11:31PM
RE: Experiment - by Artemis - 15 Sep 14, 10:13PM
RE: Experiment - by 1Cap - 13 Sep 14, 07:49PM
RE: Experiment - by PhaNtom - 13 Sep 14, 07:54PM
RE: Experiment - by Mousikos - 13 Sep 14, 08:04PM
RE: Experiment - by PhaNtom - 13 Sep 14, 08:27PM
RE: Experiment - by Waffles - 13 Sep 14, 08:58PM
RE: Experiment - by Mousikos - 13 Sep 14, 09:29PM
RE: Experiment - by Vanquish - 13 Sep 14, 10:03PM
RE: Experiment - by MET4L - 17 Sep 14, 04:56AM
RE: Experiment - by 1Cap - 13 Sep 14, 11:47PM
RE: Experiment - by Marti - 14 Sep 14, 01:46AM
RE: Experiment - by ExodusS - 14 Sep 14, 03:11AM
RE: Experiment - by Robtics - 14 Sep 14, 10:35AM
RE: Experiment - by Marti - 14 Sep 14, 11:31AM
RE: Experiment - by DrauL - 14 Sep 14, 12:30PM
RE: Experiment - by Vanquish - 14 Sep 14, 02:32PM
RE: Experiment - by ExodusS - 14 Sep 14, 03:24PM
RE: Experiment - by RKTnoob - 15 Sep 14, 12:51AM
RE: Experiment - by ExodusS - 15 Sep 14, 01:04AM
RE: Experiment - by Mousikos - 15 Sep 14, 05:17AM
RE: Experiment - by Orynge - 15 Sep 14, 06:55AM
RE: Experiment - by Robtics - 15 Sep 14, 09:12AM
RE: Experiment - by Luc@s - 15 Sep 14, 09:30PM
RE: Experiment - by Mousikos - 16 Sep 14, 12:04AM
RE: Experiment - by SKB - 16 Sep 14, 07:12AM
RE: Experiment - by PhaNtom - 16 Sep 14, 12:07AM
RE: Experiment - by Vanquish - 17 Sep 14, 02:02PM
RE: Experiment - by MET4L - 18 Sep 14, 02:40PM