10 Sep 14, 05:16AM
(This post was last modified: 10 Sep 14, 05:32AM by InitialSAW.)
I've played some Sauer before, just for fun.
If you're used to playing Sauerbraten, AssaultCube might be easy for you.
Players move slower, but it's still a fast-paced game compared to most shooters. It's been described as "somewhere between Counterstrike and Quake". Generally speaking, you want to keep moving so that you are as hard to hit as possible. Be unpredictable.
Like Sauer, pickup management is an important part of AssaultCube's gameplay, but it is less about controlling weapons and more about maintaining your health, armor, and ammunition. Grab everything you can, no pickup is useless.
Also like Sauer, having good aim is especially important. With everything else equal, combat can often come down to who keeps the enemy in their sights the most. Some weapons have a lot of recoil which makes aiming harder, but mostly just takes getting used to. Practice your aim!
AssaultCube has a lot of official maps, though not quite as many as Sauer. Some are more popular in the competitive scene than others, but you'll want to get familiar with all of them. A lack of map knowledge is a huge disadvantage, and pretty much any map is open to compete.
When it comes to team strategy, you unfortunately won't find such a thing in public games. Competitive matches usually have very small team sizes (e.g. 2 or 3), so communication is key. You will want to find some experienced players to see if they can offer you any strategical advice or help you train.
Anyways, that's all I've got. Best of luck getting into the game, remember to have fun with it!
EDIT: Looking back, I may have completely reversed the meaning of your post, but I'm going to just leave this here in the off chance that I'm mistaken. Language barriers are fun stuff.
If you're used to playing Sauerbraten, AssaultCube might be easy for you.
Players move slower, but it's still a fast-paced game compared to most shooters. It's been described as "somewhere between Counterstrike and Quake". Generally speaking, you want to keep moving so that you are as hard to hit as possible. Be unpredictable.
Like Sauer, pickup management is an important part of AssaultCube's gameplay, but it is less about controlling weapons and more about maintaining your health, armor, and ammunition. Grab everything you can, no pickup is useless.
Also like Sauer, having good aim is especially important. With everything else equal, combat can often come down to who keeps the enemy in their sights the most. Some weapons have a lot of recoil which makes aiming harder, but mostly just takes getting used to. Practice your aim!
AssaultCube has a lot of official maps, though not quite as many as Sauer. Some are more popular in the competitive scene than others, but you'll want to get familiar with all of them. A lack of map knowledge is a huge disadvantage, and pretty much any map is open to compete.
When it comes to team strategy, you unfortunately won't find such a thing in public games. Competitive matches usually have very small team sizes (e.g. 2 or 3), so communication is key. You will want to find some experienced players to see if they can offer you any strategical advice or help you train.
Anyways, that's all I've got. Best of luck getting into the game, remember to have fun with it!
EDIT: Looking back, I may have completely reversed the meaning of your post, but I'm going to just leave this here in the off chance that I'm mistaken. Language barriers are fun stuff.