07 Sep 14, 06:18AM
AssaultCube have it his "charm", well, missing something "the more" for advertising the game, something that can attract enough players, not by your graph, but yes by gameplay.
Finally, talk is easy, the hard is "make a plan", a system to attract another heights, because the game itself is brilliant
GG all <;
Finally, talk is easy, the hard is "make a plan", a system to attract another heights, because the game itself is brilliant
GG all <;