PowerPC Mac support?
#10
(15 Aug 14, 04:35AM)Ronald_Reagan Wrote: GCC should work just fine. I believe the frameworks that exist in the project as of current will work for PPC as well. Just steal them from an AC application. The only dependency that may give you trouble would be curl, not sure if they have a PPC release.

Thanks for the tip. The cURL framework from AC 1.2 seems to be working. I got it compiled, then I put assaultcube.app in the launcher's gamedata folder, then I copied all the other gamedata files in from AC 1.2, and it launched… But then it crashes just after loading the map every time. I either get a BAD_ACCESS error somewhere in the SDL_image code or in the "rldecodecubes" function every time I try, which doesn't make sense. I'd expect an error relating to libcurl if anything.

I forget how I did it, but I got it to get past loading the map and go to single player mode with no map once. It had to do with copying certain parts of the AC 1.2 I compiled into the existing AC 1.1 for PPC Mac application. It was able to load the 1.2 server list too, but it crashed as soon as I joined a server. So I know cURL is working.
Thanks given by:


Messages In This Thread
PowerPC Mac support? - by morshu9001 - 12 Aug 14, 01:09AM
RE: PowerPC Mac support? - by RandumKiwi - 12 Aug 14, 10:18AM
RE: PowerPC Mac support? - by stef - 12 Aug 14, 12:53PM
RE: PowerPC Mac support? - by ExodusS - 12 Aug 14, 02:01PM
RE: PowerPC Mac support? - by morshu9001 - 12 Aug 14, 07:46PM
RE: PowerPC Mac support? - by ExodusS - 12 Aug 14, 10:14PM
RE: PowerPC Mac support? - by morshu9001 - 12 Aug 14, 09:55PM
RE: PowerPC Mac support? - by RandumKiwi - 13 Aug 14, 11:13PM
RE: PowerPC Mac support? - by Ronald_Reagan - 15 Aug 14, 04:35AM
RE: PowerPC Mac support? - by morshu9001 - 15 Aug 14, 07:30AM
RE: PowerPC Mac support? - by Jg99 - 15 Aug 14, 07:32AM
RE: PowerPC Mac support? - by morshu9001 - 15 Aug 14, 07:33AM