13 Aug 14, 07:16AM
(This post was last modified: 13 Aug 14, 07:18AM by morshu9001.)
(12 Aug 14, 11:14PM)Marti Wrote:(12 Aug 14, 10:47PM)morshu9001 Wrote: It shouldn't be difficult:
- Server stores the number of flags per player, or number of kills in other game modes.
- Server stores the number of flags/kills per team as well, incrementing when players on the team score or kill and never changing besides that.
code it
Are you trying to say in a snarky way that this is hard to code? Really, it's not. I'd do it if I were on the team. But they use C++, not C, so that won't happen.