[Article] Designing Better Levels Through Human Survival Instincts
#3
Funny thing, I just read that a few days earlier, and I was thinking of implementing some of it in a map soon. The "Prospect and Refuge" paragraph is applicable to camper maps without much problems.
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RE: [Article] Designing Better Levels Through Human Survival Instincts - by RKTnoob - 15 Jul 14, 04:57PM