10 Jul 14, 12:33AM
(09 Jul 14, 10:52PM)RandumKiwi Wrote: Thanks for the constructive feedback guys, really.
(10 Jun 14, 02:26PM)RandumKiwi Wrote: For the next version of AC, ac_toxic will have a face lift to bring it closer to the typical standard of other AC maps.
Ok, now I'll stop beeing hypocrite with you, ac_toxic is not even close to the vision I have (and most of skilled mappers have) of the typical standard of 1.2 AC maps. New mappers like Z3R0 are already thousand miles away from ac_toxic's level of mapping, in fact, it's completelly outplaying the level of mapping of ac_toxic, ac_elevation and certainly 80%+ of the actual official maps, I tried to tell you some tips but your think your personal opinions are the mapping standard.
I'm really serious, if you want to make ac_toxic "looks like" an official map, you have to remake entirely at least half of the map.
The official AssaultCube docs Wrote:Avoid strange gimmicks, such as walk-through doors, as "strange" gimmicks will definitely not be accepted.
Clip the fences or change the official documentation.