Ambitious Project - Need Help
#5
If a map follows a style, with style being defined as a way of doing geometry and texturing it, it gives a map a certain consistency. Adding stuff that is based on the chosen style will never look out of place, only more or less cluttered. If you add stuff that is out of style, it will look out of place. It is a contrast of sorts.
The three buildings on the south side are in a same style, and the road is also style-consistent. adding more road wouldn't look out of place for example.

The map has potential, it has a certain charm, but it is not planned and executed well, so you're running into problems. The style is inconsistent, it's obvious that you hadn't settled for a certain style at the start, and now it clashes.

How will you fix it? I suggest you try to bring more order to your geometry, make elements that repeat in a consistent manner (your doors are all over the place with their size), and use certain combination of textures repeatedly for maximum effect. It's really a case by case basis, but that's all for naught if you can't fix the sever fps drop in the middle of the map
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Messages In This Thread
Ambitious Project - Need Help - by MykeGregory - 02 Jul 14, 11:03PM
RE: Ambitious Project - Need Help - by RKTnoob - 02 Jul 14, 11:32PM
RE: Ambitious Project - Need Help - by Robtics - 03 Jul 14, 08:55AM
RE: Ambitious Project - Need Help - by RKTnoob - 03 Jul 14, 09:46AM
RE: Ambitious Project - Need Help - by Orynge - 03 Jul 14, 01:33PM
RE: Ambitious Project - Need Help - by Andrez - 03 Jul 14, 01:40PM