27 Jun 14, 12:06PM
(27 Jun 14, 08:48AM)Mr.Floppy Wrote: Graphics have no impact on net latency in first place. Low refresh rates cause latency, which might be caused by heavy gfx, though. Top-notch computers can easily handle huge amounts of particles and therefore smoke is not at all an issue there, given the engine makes proper use of hardware accelaration.
The best would be to not use particles and use the actual grenade explosion system instead. The actual explosion is just a huge ball picture that rotates, the smoke would be a picture as well but we can make it with like 2-3 balls with a slower rotation. But there is also the strange coloured screens Lucas added with the first Capture the Base mod, he probably can set the opacity of the screen and also the colour and the form.