(11 Jun 14, 11:30PM)Luc@s Wrote: tdm can be abused in its current state (players can stop spawning or take longer to spawn etc., still possible in HTF but a lot harder imo).
The solution is possible . The objective of tdm mode should be to reach a particular kill limit, like the first team to get 60 kills wins the round, this is better than the current mode.