1. There should be default setting, that after own voting there should disappear full voting info and appear, for example on the top middle or on the right, simple info: "yes: X , no: Y" (for example for "hidevote 1"). Maybe then people, which vote rarely, will vote often, in order to remove voting information covered half of display. :)
2. "setnext" should be more useful and attractive (or removed ;p). https://github.com/assaultcube/AC/issues/23
3. Passed voting for a new map in the last minute shouldn't change map immediately, but after end of current match.
4. IMO at least half of players should vote yes (I don't know, whether somebody reverted this: http://wiki.cubers.net/action/view/Votin...s_and_Fail, an if not, how it really influences on voting).
5. AFK players shouldn't be counted, unless they voted.
6. "3 second time limit to change your vote?" - imo good idea
7. "w Lower - Can vote to kick/ban for "weak" reasons. A "weak" reason is one where the server can't detect if the player being voted against is lagging, teamkilling, spamming or cheating." - huh?
2. "setnext" should be more useful and attractive (or removed ;p). https://github.com/assaultcube/AC/issues/23
3. Passed voting for a new map in the last minute shouldn't change map immediately, but after end of current match.
4. IMO at least half of players should vote yes (I don't know, whether somebody reverted this: http://wiki.cubers.net/action/view/Votin...s_and_Fail, an if not, how it really influences on voting).
5. AFK players shouldn't be counted, unless they voted.
6. "3 second time limit to change your vote?" - imo good idea
7. "w Lower - Can vote to kick/ban for "weak" reasons. A "weak" reason is one where the server can't detect if the player being voted against is lagging, teamkilling, spamming or cheating." - huh?