Reload animations..
#15
I think it would be noticeable if a player had their weapon lowered or raised (as opposed to having it horizontal when shooting), and the scoping idea is very nice too. Why, one could also see the benefit of seeing a player holding an armed grenade.
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Messages In This Thread
Reload animations.. - by MykeGregory - 22 May 14, 04:28PM
RE: Reload animations.. - by Skinny-Dog - 22 May 14, 04:58PM
RE: Reload animations.. - by ExodusS - 22 May 14, 11:24PM
RE: Reload animations.. - by MPx - 23 May 14, 01:52AM
RE: Reload animations.. - by Waffles - 23 May 14, 06:17AM
RE: Reload animations.. - by Vanquish - 23 May 14, 06:28AM
RE: Reload animations.. - by Felix-The-Ghost - 23 May 14, 08:18AM
RE: Reload animations.. - by DrauL - 23 May 14, 08:26AM
RE: Reload animations.. - by MykeGregory - 23 May 14, 02:21PM
RE: Reload animations.. - by Boomhauer - 24 May 14, 12:08AM
RE: Reload animations.. - by RKTnoob - 24 May 14, 08:34AM
RE: Reload animations.. - by MykeGregory - 24 May 14, 09:08AM
RE: Reload animations.. - by Skinny-Dog - 24 May 14, 01:24PM
RE: Reload animations.. - by MykeGregory - 24 May 14, 03:09PM
RE: Reload animations.. - by RKTnoob - 24 May 14, 04:40PM