Reload animations..
#12
(24 May 14, 08:34AM)RKTnoob Wrote: IMO it's more important to see other players reloading their weapons, than to see myself reloading it. Seeing another player reloading could mean life or death, seeing myself reloading could mean a yawn or not.

Even if it's as crappy as seeing a player with a lowered weapon, it would still be enough to know the enemy is reloading.

Hell yeah, i never even thought about that!
Class idea.
Thanks given by:


Messages In This Thread
Reload animations.. - by MykeGregory - 22 May 14, 04:28PM
RE: Reload animations.. - by Skinny-Dog - 22 May 14, 04:58PM
RE: Reload animations.. - by ExodusS - 22 May 14, 11:24PM
RE: Reload animations.. - by MPx - 23 May 14, 01:52AM
RE: Reload animations.. - by Waffles - 23 May 14, 06:17AM
RE: Reload animations.. - by Vanquish - 23 May 14, 06:28AM
RE: Reload animations.. - by Felix-The-Ghost - 23 May 14, 08:18AM
RE: Reload animations.. - by DrauL - 23 May 14, 08:26AM
RE: Reload animations.. - by MykeGregory - 23 May 14, 02:21PM
RE: Reload animations.. - by Boomhauer - 24 May 14, 12:08AM
RE: Reload animations.. - by RKTnoob - 24 May 14, 08:34AM
RE: Reload animations.. - by MykeGregory - 24 May 14, 09:08AM
RE: Reload animations.. - by Skinny-Dog - 24 May 14, 01:24PM
RE: Reload animations.. - by MykeGregory - 24 May 14, 03:09PM
RE: Reload animations.. - by RKTnoob - 24 May 14, 04:40PM