About AC development (part 3)...
#19
1.hudextra messages? (combo, cover, defended, etc) - would you miss them?

Useless, provides information nobody cares about and spams the console that can be used to see who killed who and who's alive on the map. Maybe it can help new comers to get self satisfaction or make it look like CoD (killing spree etc...), but if you keep it, it should be optional.

2.score points in general? (in addition to flags and frags) - would you miss them?
I do like seeing the score on screenshots because it's the best way to know how much a player has impacted the game. Looking at ratio, number of flags/frags, deaths won't always make you understand how the game went. With score you could know that even if someone died a lot but has a 1000 score, he probably defended and returned a lot of flags and contributed a lot to his team win.

3.team pistol frenzy, team last swiss standing? ever played?

It's a joke, unfunny and nobody likes to play it. TPF is the worst since it all comes down to who gets akimbo first. Once you have akimbo you're a god, even in CTF, akimbo is just very strong.

4.survivor (last man standing), team survivor? have you ever played that? would you mind minor changes to those gamemodes?

I consider survivor ac_douze the best 1on1 mode when it comes to aim & position only. There's not a lot of thinking through where your enemy could be or what pickup you should get. It's all about timing your engages and aiming properly across the map. (my favorite warm up map with vanq too <3)

5.keep the flag (non-team)? do you go after the flag, or do you spend your time fragging random enemies? would you mind, if in ktf only flags were counted? (that was the original intention of the gamemode)

I think it would be awesome to have a mode where frags don't matter/aren't count (since i do suck at fragging).
It would bring up different playstyle and more teamwork/communication which is what I search for in a teamgame. Covering, defending and dropping the flag at strategical moments can be very interesting to watch.
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Messages In This Thread
About AC development (part 3)... - by stef - 11 May 14, 06:38PM
RE: About AC development (part 3)... - by MPx - 11 May 14, 09:20PM
RE: About AC development (part 3)... - by XFA - 12 May 14, 07:39AM
RE: About AC development (part 3)... - by stef - 12 May 14, 08:30AM
RE: About AC development (part 3)... - by jamz - 12 May 14, 08:10PM
RE: About AC development (part 3)... - by DamDam - 19 May 14, 01:54PM
RE: About AC development (part 3)... - by stef - 10 Jun 14, 11:25AM