About AC development (part 2)...
#20
1: what do you think about that? did AC lose some of it's speed due to those changes? should nade pickups be in pairs again, should nade carry capability be "2" again, should armour be single-strength again?
I hadn't thought of that, but I'd say yes. I'm not opposed to single-pickups of nades, but I think a maximum of 3 of them is too much. maybe 1 or 2 instead. I don't really mind the armour thing.

2. do you take the time after respawn to fill up nades and armour?
Depends on if they're available, but I'd say yes, depending on what's happening in-game. If I'm attempting to steal the flag, then I might get a little armour and some grenades, but if I'm defending I'd focus on armouring up.

3. what do you think about the frag reduction of nade kills from "2" in 1.0 to "1" now?
I don't mind it, grenade kills aren't hard to get. Headshots are.

4. are helmets of any use or are they just pacman fodder?
Nope, helmets do help but I wouldn't miss them.

5. what do you think about trickjumping?
Actual trickjumping is fine. Scripted trickjumping is not.

6. what's your favourite weapon? did you consider the nade to be a possible primary weapon in 1.0?
SmG, but I dabble in sniping from time to time amongst pretty much every other weapon. 2 nades wasn't enough to be considered a primary weapon if the pickups are spaced out properly.

7. do you use cubescript to customise your client? do you write the scripts yourself, or do you get them from someone else?
A little, and since they're all simple I script them myself.

8. should servers provide a diversity of maps and modes - or do you prefer single-mode servers?
I think single-mode servers are actually a pretty cool thing to have, it's single-map servers that are hell.

9. what do you think about gema servers and servers running camper 24/7?
Well, if there weren't gema servers they'd be in other servers trying to vote in gema maps so I don't mind. As for camper servers, they're crap. Single-map servers are still terrible. maps in servers should be diverse.

10. a more technical question: would you care, if servers could only be hosted on linux machines?
I'm a bit confused by the question, but as long as other platforms could still run LAN I wouldn't mind, I guess?
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Messages In This Thread
About AC development (part 2)... - by stef - 09 May 14, 05:34PM
RE: About AC development (part 2)... - by MPx - 10 May 14, 02:19AM
RE: About AC development (part 2)... - by XFA - 10 May 14, 05:19AM
RE: About AC development (part 2)... - by stef - 10 May 14, 09:42AM
RE: About AC development (part 2)... - by Jg99 - 11 May 14, 06:16AM
RE: About AC development (part 2)... - by jamz - 12 May 14, 07:56PM
RE: About AC development (part 2)... - by Orynge - 18 May 14, 06:48AM