About AC development (part 3)...
#4
hudextra messages? (combo, cover, defended, etc) - would you miss them?

I don't care about it.


score points in general? (in addition to flags and frags) - would you miss them?


It shows who made your team win. Even if sometimes it's irrelevant.


team pistol frenzy, team last swiss standing? ever played?

Team pistol frenzy is useless, i always feel i've unhits when i use pistol. Pistol frenzy isn't even fun.
I would like to play TLSS but my teammates don't want to play it.

survivor (last man standing), team survivor? have you ever played that? would you mind minor changes to those gamemodes?

That's was fun. now with 100 armor it is not anymore.

keep the flag (non-team)? do you go after the flag, or do you spend your time fragging random enemies? would you mind, if in ktf only flags were counted? (that was the original intention of the gamemode)

Depends if you're in public or not.
In pub, it's easy to play both, when you take the flag you never die.
It can be cool to give a buff to the player who takes the flag like 10 extra hp and 5 extra armor.
In clanwars, every players have a different role but you have to focus on the flags ofc
Thanks given by:


Messages In This Thread
About AC development (part 3)... - by stef - 11 May 14, 06:38PM
RE: About AC development (part 3)... - by MPx - 11 May 14, 09:20PM
RE: About AC development (part 3)... - by Honor - 12 May 14, 12:40AM
RE: About AC development (part 3)... - by XFA - 12 May 14, 07:39AM
RE: About AC development (part 3)... - by stef - 12 May 14, 08:30AM
RE: About AC development (part 3)... - by jamz - 12 May 14, 08:10PM
RE: About AC development (part 3)... - by stef - 10 Jun 14, 11:25AM