About AC development (part 2)...
#12
1: what do you think about that? did AC lose some of it's speed due to those changes? should nade pickups be in pairs again, should nade carry capability be "2" again, should armour be single-strength again?

I don't really care

2. do you take the time after respawn to fill up nades and armour?

yes if it is LSS

3. what do you think about the frag reduction of nade kills from "2" in 1.0 to "1" now?

I didn't play 1.0

4. are helmets of any use or are they just pacman fodder?

Meh i don't really care lol

5. what do you think about trickjumping?

Who cares if they can do it, if it's a feature people like, then let it stay!

6. what's your favourite weapon? did you consider the nade to be a possible primary weapon in 1.0?

Probably the AR. didn't play 1.0

7. do you use cubescript to customise your client? do you write the scripts yourself, or do you get them from someone else?

Not really.

8. should servers provide a diversity of maps and modes - or do you prefer single-mode servers?

Yes, but I don't care if they don't. Servers should not be banned just because they run a map 24/7. You don't see servers getting banned for that reason on other games.
9. what do you think about gema servers and servers running camper 24/7?
I think they should be left alone, they have players, so why not keep them. If you got rid of these servers and maps, AC would have less players.
10. a more technical question: would you care, if servers could only be hosted on linux machines?
Yes and no. It would be unfair for the people running Windows or OS X, but most servers (including mine) run on Linux.
Thanks given by:


Messages In This Thread
About AC development (part 2)... - by stef - 09 May 14, 05:34PM
RE: About AC development (part 2)... - by MPx - 10 May 14, 02:19AM
RE: About AC development (part 2)... - by XFA - 10 May 14, 05:19AM
RE: About AC development (part 2)... - by stef - 10 May 14, 09:42AM
RE: About AC development (part 2)... - by Jg99 - 11 May 14, 06:16AM
RE: About AC development (part 2)... - by jamz - 12 May 14, 07:56PM