Mappers Interviews: Exoduss
#14
How do you think about the gameplay?
What is the influence that each weapon and each room have in the creation of the map? Boxes, fences, etc.
Do you think in the access time to the flag in every way in the map? The distance to reach the flag. Ways to intercept. Using AR weapon. Could you give some examples of this in your map?
I see many maps with 3 ways paths and some with 2, you think this is the best standard?
ac_swamp 3 paths - ac_cavern 3 paths
ac_depot 2 paths

From my point of view a simple change of the strength of the AR kick back already changes the gameplay of the map. See ac_desert3. What do you think?
Thanks given by:


Messages In This Thread
Mappers Interviews: Exoduss - by Pi_Halo - 19 Mar 14, 01:28PM
RE: Mappers Interviews: Exoduss - by Waffles - 19 Mar 14, 03:57PM
RE: Mappers Interviews: Exoduss - by YesWeCamp - 20 Mar 14, 12:41PM
RE: Mappers Interviews: Exoduss - by ExodusS - 20 Mar 14, 04:34PM
RE: Mappers Interviews: Exoduss - by 1Cap - 20 Mar 14, 08:42PM
RE: Mappers Interviews: Exoduss - by ExodusS - 20 Mar 14, 09:05PM
RE: Mappers Interviews: Exoduss - by 1Cap - 20 Mar 14, 10:48PM
RE: Mappers Interviews: Exoduss - by Marti - 20 Mar 14, 11:32PM
RE: Mappers Interviews: Exoduss - by ExodusS - 20 Mar 14, 11:33PM
RE: Mappers Interviews: Exoduss - by Undead - 21 Mar 14, 07:06AM
RE: Mappers Interviews: Exoduss - by +f0r3v3r+ - 21 Mar 14, 01:19AM
RE: Mappers Interviews: Exoduss - by YesWeCamp - 21 Mar 14, 12:51PM
RE: Mappers Interviews: Exoduss - by ExodusS - 21 Mar 14, 07:46PM
RE: Mappers Interviews: Exoduss - by 1Cap - 22 Mar 14, 12:07AM
RE: Mappers Interviews: Exoduss - by Undead - 22 Mar 14, 10:09AM
RE: Mappers Interviews: Exoduss - by ExodusS - 22 Mar 14, 11:46AM
RE: Mappers Interviews: Exoduss - by RKTnoob - 22 Mar 14, 02:45PM
RE: Mappers Interviews: Exoduss - by 1Cap - 23 Mar 14, 03:36AM
RE: Mappers Interviews: Exoduss - by YesWeCamp - 28 Mar 14, 09:57AM
RE: Mappers Interviews: Exoduss - by ExodusS - 31 Mar 14, 10:48AM