I already saw all BÅ“ufMironton's maps (or at least, all his old ones) and I already had the opportuinity to speak with him about the use of mapmodels in his maps, IIRC he made some Aztec/Maya themed maps as well, but since there is almost no official contents (textures & mapmodels) that fits with this new theme, there is no problem by adding a load of new contents, new contents that are going to be a sort of reference for future maps of the same theme. I don't know if you already saw the last interview, I said a sentence wich is pretty accurate with the situation about the auto-downloader/packager:
AC maps must not turn around custom models, even if this map is an exception because it's a special one that was made for the LSS (if I understood well), what you tried to reproduce in-game was probably possible without some custom models, the abundance of new contents was just replacing the creativity.
I did not want to be rude or agressive in what I said in the first post (and in this one too), sorry if it hurted you.
Quote:Mappers needed to compensate the lack of contents and engine limits with their creativity, now they just have to find a 4x8 platform on akimbo instead of placing a classic one and putting half of it in a wall.^ofc it's the exagerated pov
AC maps must not turn around custom models, even if this map is an exception because it's a special one that was made for the LSS (if I understood well), what you tried to reproduce in-game was probably possible without some custom models, the abundance of new contents was just replacing the creativity.
I did not want to be rude or agressive in what I said in the first post (and in this one too), sorry if it hurted you.