[map] ac_trainyard
#8
(19 Mar 14, 01:12PM)ExodusS Wrote: my opinion on the massive use of custom mapmodels says it is against mapper's creativeness.
I guess we have the lowest in common in this field. In my opinion the use of hundreds of custom/official mapmodels are suitable as long as : 1- it fits to the theme and 2- also the mapper can control the fps/wqd of his map(cube engine limitions). That's the meaning of ceativeness, I believe.

(19 Mar 14, 01:12PM)ExodusS Wrote: Instead of trying to find a good way to represents what you want into the game with the limited Cube engine, you directly pick a custom mapmodel.
I would agree with you in this part if we were talking before 1.2 released. The new auto-download feature is mainly made to bring new contents easier in the maps, imo. Surely you don't expect me to make a neat train wagon with cubes as much as I don't expect you to make a Maya Plate with them to bring Aztec theme.
Plus the models such as the "poutres" are made to cover the cube engine restrictions.
(19 Mar 14, 01:12PM)ExodusS Wrote: It's not like AC lacks of industrial models.
I'm really surprised when I hear this from someone who calls himself a mapper. I'd like to refer you to ac_factory by Buefmironton to open another world into your eyes about missing industrial mapmodels in AC.(though that's just a few of an ocean size of mapmodels that can be brought to AC for industrial theme or any other mighty one)

Goodluck
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Messages In This Thread
[map] ac_trainyard - by SrPER$IAN - 18 Mar 14, 07:23PM
RE: [map] ac_trainyard - by PhaNtom - 19 Mar 14, 12:19AM
RE: [map] ac_trainyard - by Undead - 19 Mar 14, 05:18AM
RE: [map] ac_trainyard - by 1Cap - 19 Mar 14, 06:36AM
RE: [map] ac_trainyard - by SrPER$IAN - 19 Mar 14, 11:30AM
RE: [map] ac_trainyard - by ExodusS - 19 Mar 14, 01:12PM
RE: [map] ac_trainyard - by Undead - 19 Mar 14, 01:50PM
RE: [map] ac_trainyard - by SrPER$IAN - 19 Mar 14, 08:52PM
RE: [map] ac_trainyard - by ExodusS - 19 Mar 14, 11:48PM
RE: [map] ac_trainyard - by SrPER$IAN - 20 Mar 14, 04:35AM
RE: [map] ac_trainyard - by ExodusS - 20 Mar 14, 11:51AM
RE: [map] ac_trainyard - by |HP| - 20 Mar 14, 08:50PM
RE: [map] ac_trainyard - by Alien - 20 Mar 14, 10:10PM
RE: [map] ac_trainyard - by SrPER$IAN - 20 Mar 14, 11:43PM
RE: [map] ac_trainyard - by Alien - 21 Mar 14, 12:42AM
RE: [map] ac_trainyard - by ExodusS - 21 Mar 14, 12:37PM
RE: [map] ac_trainyard - by Luc@s - 21 Mar 14, 10:09PM
RE: [map] ac_trainyard - by Andrez - 21 Mar 14, 04:03PM
RE: [map] ac_trainyard - by SrPER$IAN - 21 Mar 14, 08:31PM
RE: [map] ac_trainyard - by -Subjective - 16 Apr 14, 09:00PM