[map] ac_trainyard
#7
sorry, i wasn't trying to be sarcastic. it just looked like a completely different game. i only realised it was AC after 10 glances.
nothing wrong with importing a bunch of new mapmodels. its just that it makes it easier to create a "colourful" map. its an excellent map, although it would be more enjoyable to play on if you took the time to clip the mapmodels just below the roof.

good job
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Messages In This Thread
[map] ac_trainyard - by SrPER$IAN - 18 Mar 14, 07:23PM
RE: [map] ac_trainyard - by PhaNtom - 19 Mar 14, 12:19AM
RE: [map] ac_trainyard - by Undead - 19 Mar 14, 05:18AM
RE: [map] ac_trainyard - by 1Cap - 19 Mar 14, 06:36AM
RE: [map] ac_trainyard - by SrPER$IAN - 19 Mar 14, 11:30AM
RE: [map] ac_trainyard - by ExodusS - 19 Mar 14, 01:12PM
RE: [map] ac_trainyard - by Undead - 19 Mar 14, 01:50PM
RE: [map] ac_trainyard - by SrPER$IAN - 19 Mar 14, 08:52PM
RE: [map] ac_trainyard - by ExodusS - 19 Mar 14, 11:48PM
RE: [map] ac_trainyard - by SrPER$IAN - 20 Mar 14, 04:35AM
RE: [map] ac_trainyard - by ExodusS - 20 Mar 14, 11:51AM
RE: [map] ac_trainyard - by |HP| - 20 Mar 14, 08:50PM
RE: [map] ac_trainyard - by Alien - 20 Mar 14, 10:10PM
RE: [map] ac_trainyard - by SrPER$IAN - 20 Mar 14, 11:43PM
RE: [map] ac_trainyard - by Alien - 21 Mar 14, 12:42AM
RE: [map] ac_trainyard - by ExodusS - 21 Mar 14, 12:37PM
RE: [map] ac_trainyard - by Luc@s - 21 Mar 14, 10:09PM
RE: [map] ac_trainyard - by Andrez - 21 Mar 14, 04:03PM
RE: [map] ac_trainyard - by SrPER$IAN - 21 Mar 14, 08:31PM
RE: [map] ac_trainyard - by -Subjective - 16 Apr 14, 09:00PM