ac_empyreal
#3
Oh shit!

I have no other words to describe this, there are so much genius ideas put together, out of the visual aspects, you brough a lot of new gameplay things. And I honestly like the layout a lot, the mapshot said it all...

[Image: mapsho10.jpg]

Even if this is impressive, I think there are a lot of mapmodel and maybe you can reduce the number, 600+ is a lot and because the map is a galery, the engine must load a lot of them constantly. I don't know why I could not load the skymap, all the mapmodels and textures loaded well but the skymap did not.
I've found a bug and probably something you missed at the exact opposite (accordingly to the map overview) of the first bug:

[Image: 20140310.jpg] [Image: 20140312.jpg]

I don't know if it was on purpose, but I found this too, a fence was placed in a way, another one in another way, and two fence spots are missing (missing fences are probably on purpose).

[Image: 20140313.jpg]

To finish, when I jumped on a small wall, I saw I could go trough something that could have been clipped, or at least the string, here:

[Image: 20140315.jpg]

Also, your mapping style fits more and more with one of my unfinished map, you should check it one day. :P
Thanks given by:


Messages In This Thread
ac_empyreal - by Z3R0 - 03 Mar 14, 03:53AM
RE: ac_empyreal - by RandumKiwi - 03 Mar 14, 04:10AM
RE: ac_empyreal - by ExodusS - 03 Mar 14, 12:56PM
RE: ac_empyreal - by Marti - 03 Mar 14, 07:42PM
RE: ac_empyreal - by Luc@s - 04 Mar 14, 07:21PM
RE: ac_empyreal - by Z3R0 - 05 Mar 14, 01:19AM