17 Feb 14, 06:39PM
Balance the core weapons: currently SMG, shotgun and sniper.
Then make AR like SMG but with less spread, more recoil, more kickback, slightly less damage/s.
Make carbine like sniper but faster firing, no scope, less damage.
Also how about a sniper that doesn't kill faster than AR/SMG? Sniper is supposed to gain its advantage from chip-and-hide, not full-power attacks.
Then make AR like SMG but with less spread, more recoil, more kickback, slightly less damage/s.
Make carbine like sniper but faster firing, no scope, less damage.
Also how about a sniper that doesn't kill faster than AR/SMG? Sniper is supposed to gain its advantage from chip-and-hide, not full-power attacks.