Weapon stats.
#15
Balance the core weapons: currently SMG, shotgun and sniper.
Then make AR like SMG but with less spread, more recoil, more kickback, slightly less damage/s.
Make carbine like sniper but faster firing, no scope, less damage.

Also how about a sniper that doesn't kill faster than AR/SMG? Sniper is supposed to gain its advantage from chip-and-hide, not full-power attacks.
Thanks given by:


Messages In This Thread
Weapon stats. - by RKTnoob - 11 Feb 14, 11:15AM
RE: Weapon stats. - by Ronald_Reagan - 11 Feb 14, 06:06PM
RE: Weapon stats. - by RKTnoob - 11 Feb 14, 07:45PM
RE: Weapon stats. - by Felix-The-Ghost - 13 Feb 14, 11:58PM
RE: Weapon stats. - by Bukz - 14 Feb 14, 07:03AM
RE: Weapon stats. - by RKTnoob - 16 Feb 14, 02:00PM
RE: Weapon stats. - by Ronald_Reagan - 16 Feb 14, 07:11PM
RE: Weapon stats. - by Undead - 17 Feb 14, 03:44AM
RE: Weapon stats. - by RKTnoob - 16 Feb 14, 08:46PM
RE: Weapon stats. - by #M|A#Wolf - 17 Feb 14, 01:30AM
RE: Weapon stats. - by Ronald_Reagan - 17 Feb 14, 04:48AM
RE: Weapon stats. - by Undead - 17 Feb 14, 10:31AM
RE: Weapon stats. - by D3M0NW0LF - 17 Feb 14, 05:18AM
RE: Weapon stats. - by RKTnoob - 17 Feb 14, 08:43AM
RE: Weapon stats. - by Roflcopter - 17 Feb 14, 06:39PM
RE: Weapon stats. - by RKTnoob - 17 Feb 14, 08:29PM
RE: Weapon stats. - by Marti - 18 Feb 14, 11:42AM
RE: Weapon stats. - by RKTnoob - 20 Feb 14, 10:04AM
RE: Weapon stats. - by Ronald_Reagan - 20 Feb 14, 04:17PM
RE: Weapon stats. - by RKTnoob - 21 Feb 14, 12:15PM