08 Feb 14, 05:31PM
Really amazing map, it's similar to ac_werk in design but the gameplay is less open and offers a more strategic gameplay, also the map is a lot more complex to understand and to master.
The use of Cleaner's doors is smart and there are a lot of genious uses of common mapmodels.
I checked for some bugs/glitches but I did not found a single one, but there is something you could fix, the platform mapmodel you use as a bridge is not well placed and because of that, the textures don't fit well at the mapmodel/floor transition, the code of the platform is "57 11 93" (metal texture), if you want to fix it, just look at another direction, but I guess you already know that. :P
The use of Cleaner's doors is smart and there are a lot of genious uses of common mapmodels.
I checked for some bugs/glitches but I did not found a single one, but there is something you could fix, the platform mapmodel you use as a bridge is not well placed and because of that, the textures don't fit well at the mapmodel/floor transition, the code of the platform is "57 11 93" (metal texture), if you want to fix it, just look at another direction, but I guess you already know that. :P