29 Jan 14, 02:38AM
(This post was last modified: 29 Jan 14, 03:00AM by [SODA]___ME___.)
Sorry for the problem you had in coop mode, I have also lost work before so I can understand exactly how you feel. Save often (as stated above) is always the best solution (too many ways for things to fail in coop). Anticheat is not something I can set or turn off in coop mode, this is something the developers would have to do. I have not heard of anticheat kicking in coop before so I can only guess that this is another great feature of the new and improved AC 1.2 (sarcasm). It actually fits perfectly with the built in flyhack, spectators stuck viewing off map during map change, having to look up cn# when you get a PM, taking away the /scalelights that us Linux users need cause we still do not have use of /gamma, sound issues, not making /newmap a vote in multiplayer coop, and a pile of other problems that 1.2 brings to the table. I have no clue why there is a 16 slot limit now, but I do see more players with higher ping time now. The only good thing about 1.2 is they actually fixed the broken map restrictions to do away with those awful camper maps (oh wait, they failed there too). So yeah, I'm not one bit happy with 1.2, also sorry for the rant.