17 Jan 14, 05:09PM
Hey nice guide. There are a few things I'd refine in tips section.
"Tip: Throwing a nade on your head won't get you killed."
In fact, throwing a nade at yourself with full health will kill you, if the your proximity to said grenade is close enough and you have no armor. Grenades deal damage based on radius. While it is possible to survive a grenade hit, it is all very conditional on your distance.
"Tip: By default, the crosshair is white when your HP is over 50, turns orange when your HP is between 25 and 50, and turns red when your HP is under 25."
To this I would just add a line like "This feature can be disabled with /crosshairfx 0" or something like that. Many players I know find the change of color to be unnecessarily distracting.
Nice work, keep it up.
"Tip: Throwing a nade on your head won't get you killed."
In fact, throwing a nade at yourself with full health will kill you, if the your proximity to said grenade is close enough and you have no armor. Grenades deal damage based on radius. While it is possible to survive a grenade hit, it is all very conditional on your distance.
"Tip: By default, the crosshair is white when your HP is over 50, turns orange when your HP is between 25 and 50, and turns red when your HP is under 25."
To this I would just add a line like "This feature can be disabled with /crosshairfx 0" or something like that. Many players I know find the change of color to be unnecessarily distracting.
Nice work, keep it up.