AC 1.2 Guide
#13
Hey nice guide. There are a few things I'd refine in tips section.

"Tip: Throwing a nade on your head won't get you killed."

In fact, throwing a nade at yourself with full health will kill you, if the your proximity to said grenade is close enough and you have no armor. Grenades deal damage based on radius. While it is possible to survive a grenade hit, it is all very conditional on your distance.

"Tip: By default, the crosshair is white when your HP is over 50, turns orange when your HP is between 25 and 50, and turns red when your HP is under 25."

To this I would just add a line like "This feature can be disabled with /crosshairfx 0" or something like that. Many players I know find the change of color to be unnecessarily distracting.

Nice work, keep it up.
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Messages In This Thread
AC 1.2 Guide - by NK|Chris7mas - 12 Jan 14, 01:45PM
RE: AC 1.2 Guide - by Krayce - 12 Jan 14, 04:07PM
RE: AC 1.2 Guide - by NK|Chris7mas - 12 Jan 14, 05:03PM
RE: AC 1.2 Guide - by Casius - 12 Jan 14, 07:35PM
RE: AC 1.2 Guide - by NK|Chris7mas - 13 Jan 14, 03:18AM
RE: AC 1.2 Guide - by Cleaner - 13 Jan 14, 08:58AM
RE: AC 1.2 Guide - by NK|Chris7mas - 13 Jan 14, 09:50AM
RE: AC 1.2 Guide - by Cleaner - 13 Jan 14, 12:13PM
RE: AC 1.2 Guide - by NK|Chris7mas - 13 Jan 14, 01:00PM
RE: AC 1.2 Guide - by Cleaner - 13 Jan 14, 02:39PM
RE: AC 1.2 Guide - by Krayce - 13 Jan 14, 07:03PM
RE: AC 1.2 Guide - by NK|Chris7mas - 17 Jan 14, 01:44PM
RE: AC 1.2 Guide - by Waffles - 17 Jan 14, 05:09PM
RE: AC 1.2 Guide - by NK|Chris7mas - 17 Jan 14, 05:17PM
RE: AC 1.2 Guide - by +f0r3v3r+ - 18 Jan 14, 03:43AM
RE: AC 1.2 Guide - by NK|Chris7mas - 18 Jan 14, 07:22AM
RE: AC 1.2 Guide - by +f0r3v3r+ - 18 Jan 14, 09:44AM
RE: AC 1.2 Guide - by NK|Chris7mas - 18 Jan 14, 11:30AM
RE: AC 1.2 Guide - by Cleaner - 18 Jan 14, 11:04AM