13 Dec 13, 10:50PM
This game has more community input that almost any other OpenSource game.
Look at games like Call of Duty (not OpenSource) the people that play CoD have no input whatsoever in the game, yet millions still play it. This is because of the variety of features, game modes and detailed maps.
Now I know you can't really compare AssaultCube with a game like that but maybe an increase in variety will boost the amount of people playing because they won't get bored so easily and stay on 'noob' maps.
An increase of game mods across ALL maps and servers - des3 is a great CTF map and an equally a great TOSOK map (if you're into that sort of thing) yet absolutely no-one plays TOSOK on any map apart from ac_desert and ac_douze.
If there was voting restrictions, that you can't vote for a map while the game is being played, only after during intermission, this would vary the amount of different official maps played in various game modes. Private/match servers obviously wouldn't need this voting system but I believe I would help a great deal with map/game mode variation.
Most people are asking for less restriction from the DEV's but I believe that more restrictions should actually be put in place to make sure the community is playing good quality maps appropriate to the game mode. (LSS @ ac_power ftw)
Look at games like Call of Duty (not OpenSource) the people that play CoD have no input whatsoever in the game, yet millions still play it. This is because of the variety of features, game modes and detailed maps.
Now I know you can't really compare AssaultCube with a game like that but maybe an increase in variety will boost the amount of people playing because they won't get bored so easily and stay on 'noob' maps.
An increase of game mods across ALL maps and servers - des3 is a great CTF map and an equally a great TOSOK map (if you're into that sort of thing) yet absolutely no-one plays TOSOK on any map apart from ac_desert and ac_douze.
If there was voting restrictions, that you can't vote for a map while the game is being played, only after during intermission, this would vary the amount of different official maps played in various game modes. Private/match servers obviously wouldn't need this voting system but I believe I would help a great deal with map/game mode variation.
Most people are asking for less restriction from the DEV's but I believe that more restrictions should actually be put in place to make sure the community is playing good quality maps appropriate to the game mode. (LSS @ ac_power ftw)