(06 Dec 13, 09:06AM)-DIE Wolf- Wrote: Haha ! He is newbie ! He dont even have avatar !yes he should be exiled from this grand community for his lack of avatar
we should make it so none of those dirty avatar-less players can become mods or devs, and we should take away their ability to make threads, and only let them post in their own "avatar-less thread" in the offtopic category
Anyway, a decent attempt at a first map. Like what's already been said, it seems a bit crowded. You used a lot of mapmodels, probably too much. It seems like they're not really adding anything to the map, and you're just putting them there because they're mapmodels. Especially the large amount of bullets just lying around for no particular reason. The doorways are also a bit small. It's not too much of a problem but it just looks a bit weird. Also, platform mapmodels look a bit weird when they overlap with the ground. Another thing to look at are walls thinner than 2 cubes, sometimes bullets can lag through them.
The flags also seem a bit too close together, as in it barely takes any time at all to get from one to the other. In the future I'd also completely plclip the sections of the map that players aren't allowed in. I noticed one right next to the RVSF base, so if there's a player in the spot where another respawning player is supposed to spawn, they might be pushed into that area and there's not very many places they can go from there.
I'm not a very good mapper but I hope this can help.