07 Nov 13, 09:57PM
(07 Nov 13, 08:10PM)Vanquish Wrote:(07 Nov 13, 08:03PM)Elite Wrote: First time noticing hitsound bug on 1.2(.0.1). I was playing in single-player mode, afaik hitsounds should also work there.
same, but this also happened to me in 1.1 so I thought it was normal :/
Was fixed in 1.2.0.1.
/hitsound 0 = off (default)
/hitsound 1 = play hitsound when server detects hits
/hitsound 2 = play hitsound when client detects hits
It works, I know, because I just went and tested it right now in both SP and MP. Of course, /hitsound 1 won't work in SP for obvious reasons.