1) I'm not sure what you mean there.
2) That's the way it works. At the time you shoot him, he might already have shot you, but your client doesn't know that yet. Actually, as you perceive it, each of you shot earlier than the other (yeah, I know that sounds weird), so the game respects that and you both die.
2) That's the way it works. At the time you shoot him, he might already have shot you, but your client doesn't know that yet. Actually, as you perceive it, each of you shot earlier than the other (yeah, I know that sounds weird), so the game respects that and you both die.