Assault Cube Sound Engineering
#15
(09 Oct 13, 02:33PM)Waffles Wrote: I'm curious, how difficult is it to record a real gun-shot?

not that i dont like your work, but i think the gunshot sound is slightly too articulate for a realistic sound. maybe a hint of reverb or some other sound mixed in would give it a more live feeling. right now it sounds like there is a silencer on it that doesnt work completely.

it must have been fun to hit your chest with a cutting board.

I'm reworking the gunshot as we speak, but FYI recording an actual gunshot would be ridiculously hard, I'd need to take my recording setup to a gun range for starters (it's a desktop computer haha) and on top of that recording anything over like 100dba is extremely difficult, the huge spike in volume at the start of the gunshot means you'd need to have the mic gain extremely low so it didn't clip and limit, then because the gain was so low it wouldn't pick up anything after the first couple of milliseconds of pop. Recording actual guns would sound worse in the long run, that's the beautiful irony I'm starting to figure out about sound engineering hahaha

edit: I mean, I'm sure it's possible to pick up a decent sample, at an indoor gun range that you've covered in soundproofing and recording with an array of different super-high end microphones set to different gain levels, but unless I fall into a pile of money in the next few days it's not going to happen haha

Here's the updated gunshot sound, lots more bass, lots more reverb, sounds a lot tougher, let me know what you think:

https://soundcloud.com/jakeewings/gunshot-001
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Messages In This Thread
Assault Cube Sound Engineering - by JakeEwings - 02 Oct 13, 11:31AM
RE: Assault Cube Sound Engineering - by Cemer - 02 Oct 13, 01:43PM
RE: Assault Cube Sound Engineering - by Aekom - 03 Oct 13, 03:21AM
RE: Assault Cube Sound Engineering - by Cemer - 04 Oct 13, 02:39AM
RE: Assault Cube Sound Engineering - by pweaks - 03 Oct 13, 07:11AM
RE: Assault Cube Sound Engineering - by JakeEwings - 21 Oct 13, 12:53PM
RE: Assault Cube Sound Engineering - by Cemer - 25 Oct 13, 08:29PM
RE: Assault Cube Sound Engineering - by Cemer - 26 Oct 13, 03:27AM
RE: Assault Cube Sound Engineering - by Cemer - 26 Oct 13, 10:28PM