14 Oct 13, 01:34PM
Ok, I see where you're going now, at first I tough left/right 'first person view' which doesn't make no differences at all since it's basically a coded mirrored image.
Regarding the "world" aspect of it I will have a closer look at this when I'm done setting up this brand new pc I'll be working with from now on.
In the meantime (just a hint) check between 'idle' and 'firing' animation frames, not too sure if it's worth the hassle reviewing all this for something one might not even notice.
Regarding the "world" aspect of it I will have a closer look at this when I'm done setting up this brand new pc I'll be working with from now on.
In the meantime (just a hint) check between 'idle' and 'firing' animation frames, not too sure if it's worth the hassle reviewing all this for something one might not even notice.