Summary of Mapmodels additions to v1.2
#7
I followed the test map on the SVN all along, I'd say there are a lot of incredible and usefull mapmodels, some of them will be hard for mappers to make "ultra clean" clips, but in average, the work Cleaner has put in it and the render is just incredible. Also thanks to Boeufmironton (such an original name) and Toca.

I just have a single question, will the mapmodel-test map be in the official package, and if so, is that possible to make the same thing than Cube (the game), an "empty" map that shows all official mapmodels?
Thanks given by:


Messages In This Thread
RE: Summary of Mapmodels additions to v1.2 - by ExodusS - 09 Oct 13, 10:53AM