[mapmodel] Bird In The Sky
#12
(30 Sep 13, 05:54AM)Felix-The-Ghost Wrote: Any way to make it appear higher by making them smaller and revolve slower?

you can test with

mdlscale %
and
last number in md3anim tag

By default it is about 16 cubes in the air and as far as i remember you can make the ceiling go up to 30 (or something) without the map restrictions stopping you.
Thanks given by:


Messages In This Thread
[mapmodel] Bird In The Sky - by |HP| - 26 Sep 13, 12:59PM
RE: [mapmodel] Bird In The Sky - by DrauL - 26 Sep 13, 03:01PM
RE: [mapmodel] Bird In The Sky - by |HP| - 26 Sep 13, 03:12PM
RE: [mapmodel] Bird In The Sky - by Andrez - 26 Sep 13, 07:36PM
RE: [mapmodel] Bird In The Sky - by Orynge - 27 Sep 13, 05:24AM
RE: [mapmodel] Bird In The Sky - by Krayce - 27 Sep 13, 04:17PM
RE: [mapmodel] Bird In The Sky - by KnifeOnly - 28 Sep 13, 04:14AM
RE: [mapmodel] Bird In The Sky - by D3M0NW0LF - 28 Sep 13, 04:17AM
RE: [mapmodel] Bird In The Sky - by |HP| - 30 Sep 13, 10:26AM
RE: [mapmodel] Bird In The Sky - by Luc@s - 01 Oct 13, 02:57PM
RE: [mapmodel] Bird In The Sky - by Cleaner - 01 Oct 13, 03:14PM
RE: [mapmodel] Bird In The Sky - by |HP| - 01 Oct 13, 04:43PM
RE: [mapmodel] Bird In The Sky - by BigGunZ - 01 Oct 13, 06:48AM