[Map] ac_culvert1.1
#12
@Zarj:

I miss opti too... D:

Was very lonesome editing the update by myself.

@yata:

Not very many changes were made, just some little errors I noticed were fixed, or I attempted to fix them (:P), as well as some minor details here and there where things looked bare (added more doors, random stuff on the walls, etc, etc).

@Spammers:

D:D:D:

@Everyone else:

Thanks for the comments! I hope you all enjoy the map! :)
Thanks given by:


Messages In This Thread
[Map] ac_culvert1.1 - by Bukz - 05 Sep 10, 01:10AM
RE: [Map] ac_culvert1.1 - by V-Man - 05 Sep 10, 01:09PM
RE: [Map] ac_culvert1.1 - by Zomg! - 05 Sep 10, 07:44PM
RE: [Map] ac_culvert1.1 - by MathiasB - 05 Sep 10, 08:44PM
RE: [Map] ac_culvert1.1 - by samsattF - 05 Sep 10, 10:21PM
RE: [Map] ac_culvert1.1 - by pwnage{TyD} - 06 Sep 10, 03:47PM
RE: [Map] ac_culvert1.1 - by Zarjio - 07 Sep 10, 04:16AM
RE: [Map] ac_culvert1.1 - by Carnifex - 07 Sep 10, 06:42AM
RE: [Map] ac_culvert1.1 - by MusicMan10 - 08 Sep 10, 04:03AM
RE: [Map] ac_culvert1.1 - by yata - 08 Sep 10, 08:38AM
RE: [Map] ac_culvert1.1 - by OpenSource - 08 Sep 10, 01:25PM
RE: [Map] ac_culvert1.1 - by Bukz - 08 Sep 10, 06:30PM
RE: [Map] ac_culvert1.1 - by MusicMan10 - 08 Sep 10, 08:50PM
RE: [Map] ac_culvert1.1 - by V-Man - 09 Sep 10, 03:51AM
RE: [Map] ac_culvert1.1 - by Gibstick - 08 Sep 10, 09:44PM
RE: [Map] ac_culvert1.1 - by Orynge - 08 Sep 10, 10:14PM
RE: [Map] ac_culvert1.1 - by Undead - 09 Sep 10, 07:54AM
RE: [Map] ac_culvert1.1 - by MorganKell - 09 Sep 10, 08:38AM
RE: [Map] ac_culvert1.1 - by Alpha-Jet - 11 Sep 10, 07:25PM