[mapmodel] movable door
#2
This looks really good!

Though, I don't understand why you put a height of 7. A door really should be of 8 cubes height. The width of 5 is OK, but 6 would be better in my opinion.

I guess you could scale it up to 6x8, while keeping the current UV-map, without noticeable distortions on the skin. On the other hand, you could make better use of the UV-map anyways. There's quite a huge space left blank on the right side. For example, you could have doubled the handle's part and I'm actually missing the caps of those mounts.
Thanks given by:


Messages In This Thread
[mapmodel] movable door - by Boeufmironton - 09 Sep 13, 01:06PM
RE: [mapmodel] movable door - by Mr.Floppy - 09 Sep 13, 05:40PM
RE: [mapmodel] movable door - by Boeufmironton - 09 Sep 13, 05:46PM
RE: [mapmodel] movable door - by Mr.Floppy - 09 Sep 13, 06:07PM
RE: [mapmodel] movable door - by Krayce - 09 Sep 13, 06:16PM
RE: [mapmodel] movable door - by Boeufmironton - 09 Sep 13, 09:41PM
RE: [mapmodel] movable door - by Cleaner - 10 Sep 13, 06:34AM
RE: [mapmodel] movable door - by Boeufmironton - 10 Sep 13, 11:14AM