05 Sep 13, 11:16PM
(This post was last modified: 05 Sep 13, 11:17PM by Boeufmironton.)
hello, i have re-open milkshape and done a little washoing of the old makke fences.
in fact, they are md2 models, and are hard to fix, so i created some new fences using same model for example.
I created a nex texture that gives at my fences an old dirty metal aspect.
Those new fences would permit to not put fence posts every where cause they are close without problems.
(ps: again, sorry for my english, i'm totally unable to say that i really want)
the problem : (and why i started to do that)
and now :
with it, ac_shine looks like this:
bonus: an open fence door:
they have a dirty metal look, but i will create two alternative textures: rusted and oiled black metal with brilliant steel grids
here we are.
Thank's for your attention, and all returns are welcome
the file: HERE
they are packaged in boeufmironton folder, but you can use it to replace your old fences models
ps: to cleaner: i'd love to have your opinion.
re ps: i hope it's really a makke model, i was not 100% sure
in fact, they are md2 models, and are hard to fix, so i created some new fences using same model for example.
I created a nex texture that gives at my fences an old dirty metal aspect.
Those new fences would permit to not put fence posts every where cause they are close without problems.
(ps: again, sorry for my english, i'm totally unable to say that i really want)
the problem : (and why i started to do that)
and now :
with it, ac_shine looks like this:
bonus: an open fence door:
they have a dirty metal look, but i will create two alternative textures: rusted and oiled black metal with brilliant steel grids
here we are.
Thank's for your attention, and all returns are welcome
the file: HERE
they are packaged in boeufmironton folder, but you can use it to replace your old fences models
ps: to cleaner: i'd love to have your opinion.
re ps: i hope it's really a makke model, i was not 100% sure