The sewers [Map]-Updated
#6
Ill be working on the lagg. The map wasn't as laggy before i put the stair rails on.As for the flags being reversed I put it like that so CTF would be more competitive,if the flags were regular any guy using the ar has an advantage(Using it to propel themselves back to base.)But if its a problem i can generally fix it.The tunnels were just an after thought,I wanted it to have more than 2 ways of exiting base,but not more than two ways entering.Ill have to preform a server test to see how that map plays online,see if more people enjoy it.

Next version I will remove the water and some map models.Ill have to see how ctf plays online before I can have a final decision .

lol Exoduss Mario been in every map of mines besides foundation.
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Messages In This Thread
The sewers [Map]-Updated - by Think3r - 30 Aug 13, 11:23PM
RE: The sewers [Map] - by MerCyKiL - 31 Aug 13, 02:56AM
RE: The sewers [Map] - by RandumKiwi - 31 Aug 13, 07:42AM
RE: The sewers [Map] - by MykeGregory - 31 Aug 13, 10:13AM
RE: The sewers [Map] - by ExodusS - 31 Aug 13, 12:13PM
RE: The sewers [Map] - by Think3r - 31 Aug 13, 02:06PM
RE: The sewers [Map] - by x7ee1 - 08 Sep 13, 06:44PM