22 Aug 13, 03:11PM 
		
	
	
		The hitboxes could use a rework, but maybe not by size but shape. Having a more accurate hitbox mesh to actually 'hug' the playermodel would be choice, or at least have the box be more accurate to the model. I know nothing of code and rendering so i dont know how difficult this would be, but this implementation could help the gameplay monumentally
	
	
	
	
