Are "Maps v1.2 Requisite Fails" bound to fade away from the game?
#13
But those "minot fixed" are "needed changes" anyway, you must (if you want a map that fits with the new restriction) modify the map, a bit or a lot, you edited something anyway.

You spoke about the nostagia feeling about old maps and gameplays, I'd describe it as the AssaultCube community culture.
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RE: Are "Maps v1.2 Requisite Fails" bound to fade away from the game? - by ExodusS - 21 Aug 13, 12:53PM