Are "Maps v1.2 Requisite Fails" bound to fade away from the game?
#5
I worry how many of those maps would get played in 1.2 in that they were made playable but if someone wants to do that then that's what they want to do. That said Ravenstein was good fun back in the day, is it too high?
My feeling is the fixit crew should be free to update the unlicensed maps if you can't contact the original mapmaker for their opinion, as long as the overall feel is maintained. I know from experience that personally I'd feel proud if I found someone made the effort to fix one of my maps.
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RE: Are "Maps v1.2 Requisite Fails" bound to fade away from the game? - by Hellspell - 19 Aug 13, 04:36PM